The European Grants International Academy Srl has a long-term experience in setting up and coordinating strategic partnerships for the implementation of projects financed by public and private funds. EGInA cooperates with a team of project managers expert in the management and reporting of European Commission structural and centralised funds. They all have academic-professional backgrounds in the fields of education and vocational training, digital innovation with social impact, enhancement of cultural heritage and sustainable development.
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Utilising the New European Bauhaus (NEB) Compass as a foundation and starting point, we will create and implement a comprehensive and homogeneous framework to assess
Today’s students need to be better equipped to cope with a world of work whose characteristics are increasingly distant from those of past generations. The
This project builds on the work of the highly successful Fit for Digital Linguistic Education Erasmus+ project (2020-2023: https://www.fit4digiline.eu/). The same group of dedicated project
Il progetto ENNE+ amplierà le buone pratiche della metodologia Social Hackademy, adattandola al sistema di istruzione e formazione professionale (IFP) e testandola direttamente in 4
While the world of work continually goes through changes and experiences challenges and turmoil, one thing stays constant and will remain so in the future:
The project aims to foster the social inclusion of young people with a migrant background through the development of an entrepreneurial mindset that supports them
LINEup aims at identifying key success factors for quality education for all, by mapping and analysing the research design and findings of existing longitudinal data on
The Erasmus+ project “EcoFarms4Prisons” – Cooperation for the improvement of sustainable and organic social farming practices in prison – started in September 2023, and it
The project aims at digital skilling up of healthcare professionals towards supporting the ever-demanding TeleCareservices. In this respect, it connects the development of digital competence
The CAXATO project aims to generate a learning ecosystem with the Pilgrim’s Way to Santiago, where adults over 50 are protagonists and actors of their