Projects

The European Grants International Academy Srl has a long-term experience in setting up and coordinating strategic partnerships for the implementation of projects financed by public and private funds. EGInA cooperates with a team of project managers expert in the management and reporting of European Commission structural and centralised funds. They all have academic-professional backgrounds in the fields of education and vocational training, digital innovation with social impact, enhancement of cultural heritage and sustainable development.

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Happy School, school favourable to mental health

Happy School – school favourable to mental health – is a KA220 Erasmusplus project focused on mental health at school. The COVID-19 crisis has caused

DHeLiDA, Digital Health Literacy for Disadvantaged Adults Digital

dhelida

The project DHeLiDA: Digital Health Literacy for Disadvantaged Adults is a European cooperation project aimed at improving the digital health literacy among vulnerable target groups,

Innovation Station, a new approach towards online and blended education

innovation_station

The education system is not open to change due to the lack of time and space for teachers to experiment with new styles and methods,

WINBIZ, Women’s Innovative Business Incubation Zone

The WINBIZ project involves migrant women or women with a non-Western background, with medium-high levels of education, in a training pathway aimed at enabling the

IQ-digit, Interoperability of Qualifications –by building Sustainable Digital credentials Infrastructure

IQ-digitS

In an increasingly globalized society, there is a need for vocational and adult education policies to be adjusted and internationalized accordingly. Erasmus+KA2 project IQ-digitS has

Good DEEDs, Digital Energy Efficiency Designers

The European Good DEEDS Challenge was created to generate 3 long-term positive effects: To bring the attention of a large audience to the issue of

MonA, Museopedagogy and Augmented Reality

The MONA project aims to bring culture closer to young people and especially schools through the creation of an integrated educational programme delivered in four

CrAL, Creative Audiovisual Lab for the Promotion of the Critical Thinking and Media Literacy

CrAL aims to address the insufficient media literacy of young people (14-19 years old) and provide them with the necessary tools to understand the world

SEED, Smart Entrepreneurial Education and training in Digital farming

The Smart Entrepreneurial Education and training in Digital farming – SEED project develops skills in agriculture by introducing a digital transformation in the profession. The

Level Up, Digital Skills for Adults with Blue-Collar Occupations

level_up

Level Up aims at developing the digital skills of low-skilled adults with blue (or pink)-collar occupations in order to support them to face the digital